Flammis Join the waitlist

Stay in the heat

Join the campaign, complete quests, collect Cinder.

What Flammis is

What Flammis is

Medieval bestiaries record the salamander as a creature that lives inside fire. Not resistant to it. At home in it. Copyists repeated the claim for four hundred years and not one of them went to check.

400 years of copying. Nobody went to check.

Flammis takes that seriously as a description of behaviour rather than biology. It rewards staying in the heat.

The people who stay are Kindlers. Kindling is what keeps a fire going, and that is the whole job.

Not rewarded

  • Spectacle
  • Arriving early and leaving
  • Tapping a game
  • Farming a yield

Rewarded

  • Showing up for each campaign
  • Doing the work it asks for
  • Being there when the next one opens
Campaign
  1. Opens
  2. Runs
  3. Closes
  4. The next one opens

A fixed run of quests with a published reward pool. One opens, it runs for a set period, it closes, and the next one follows.

Quest
  • Follow the project
  • Join the rooms
  • Share the launch post
  • Bring someone in

A single task with its Cinder reward stated up front.

Cinder
  1. Claimed
  2. Checked
  3. Credited
  4. What it becomes decided together

The campaign’s points: a record of what you have done, earned only by doing quests and never bought or sold. What Cinder becomes is decided with the community and announced before anything changes.

How it works

Four steps, in order, and nothing pays out on a click. Andra, the salamander, lets you in. Flay, the flame, burns brighter as your Cinder builds.

  1. Join the waitlist

    One email, confirmed with a code we send to it. It is your campaign account, and it is where the app release notice goes.

  2. Complete quests

    Follow, join, share, refer. Each quest states its Cinder reward before you start it, and each one can be claimed once.

  3. Cinder adds up

    Claims are checked, then credited. Cinder is the campaign’s points: a record of what you have done, not a token and not something with a price.

  4. Stay for what’s next

    Each campaign builds on the last. What Cinder becomes is decided with the community and announced here before anything changes, and the waitlist hears first.

Join the waitlist

Your email is the only thing we ask for, and we send it a code to confirm it’s yours. It is your campaign account.

Gmail, Yahoo, Outlook, iCloud or Proton

We email a code to confirm it’s yours, and use it for nothing else. How we handle it.

Quest board

Quests open with each campaign. Every claim is checked before any Cinder is credited: referrals automatically, once your friend confirms their email, and everything else by hand.

The board is between campaigns. New quests drop when the next one opens, and the waitlist is how you hear about it first.

Community

Where the Kindlers gather. Campaign announcements land here first, and quest drops are called in these rooms before they ever reach the board.

Meet Andra. A red salamander, unburnt, and the first face every Kindler sees. Andra doesn’t chase the flames like Flay does. Andra lives in them, keeps the rooms warm, and remembers who keeps coming back. Join the waitlist and Andra lets you in.